6.xxx (AKA 6.803 and 6.833)

The Human Intelligence Enterprise: Spring 2006

FORSAN ET HAEC OLIM MEMINISSE IUVABIT

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6xxx Projects 2010

Updated Updated 28 April 2010


Nicole Bieber

Understanding Visual Routines through Maze Solving

In this collaboration with Benjamin Balas and Ruth Rosenholtz, I seek to determine what makes mazes harder or easier to solve. By constructing mazes with varying properties (ie. wall thickness, wall shape, ratio of white to black space, etc.) and asking subjects to quickly determine whether a given maze is solvable or unsolvable, one can obtain data regarding how long it takes a subject to determine the solvability of a with respect to these properties. Another possible area to explore is the role of peripheral vision in maze solving.

Project type

Research project with implementation

Steps

Contributions



Aaron Blankstein

The Application of K-Lines to Metaphor Approval

If we are going to understand the role that language plays in human intelligence, then we must understand how language is used creatively. Metaphors are abundant in language, and particularly creative language and literature.

Project type

Research Project with Implementation

Steps

Contributions

I will:

Martin Couturier

Hashing Over Verbs in a Self-Organizing Map of Threads

If we are to overcome memory limitations associated with the Genesis memory system, then we need to come up with a way of speeding up self-organizing maps in a way that directly connects to the Genesis requirements.

Project type

Research and Implementation

Steps

Contributions

I will:

Cory Ip and Mathew Cherian

Efficacy of linguistic aids in recall

If we are to understand human intelligence, then we must understand how humans can consciously recall past experiences. Extending the ideas of multimodal dynamics for perceptual grounding and interpretation presented by Coen, we postulate that actively engaging different components of the human language processing system in an experience will enhance recall of that experience. To investigate multimodal dynamics in recall, we plan to conduct a pilot study.

Project type

Pilot experiment.

Steps

Contributions

We will:

Matthew Fay and Sarah Beth Shiplett

In other News the Sky is Blue: Teaching Common Sense for Story Understanding

If we to replicate the human ability to reconsile differences in perspective through discourse, then we need to understand how two agents in a teacher-student relationship can come to a shared understanding a story.

Project type

Research project with implementation

Steps

Contributions

We will:

Alborz Geramifard

Task Adaption Through Online Feature Discovery

Humans are smart creatures. They take advantage of their past experiences to perform new tasks ahead of them. Often we hear teachers try to relate the new problems to the old ones in order to provide their pupils with interesting starting points. If we were to understand such synergistic trend in the human mind, we should comprehend how representation is evolved through the course of human life. In particular people tend to associate key correlation among perceptual features together in order to solve tasks. When faced with a new task, they reuse the existing representation and massage them to fit it to the existing task. This project explores task adaptation through migrating representations for autonomous agents.

Project type

Research project with implementation.

Steps

Contributions

I will:

Thananat Jitapunkul

Tracking Objects by Mapping Image to Log-polar Coordinates

Tracking objects can be a computationally intensive process. To determine locations of tracked objects, areas in the search space are compared to the reference template to find the image area that best matches the template. However, moving objects involves a large amount of scaling and rotation. Under Cartesian coordinate system, the operations make the comparison between object template and potential images more complicated.
Rotation and scaling can be represented in an easier format by mapping the Cartesian coordinates in normal images into log-polar coordinates. With a certain point as center of image, the log-polar coordinate system has one axis representing the logarithmic distance of the pixel from the center, and the other representing the polar angle with respect to the center to the pixel. Under this new coordinates, both rotation and scaling can be simply treated as translation, making the process much less computationally intensive.
In addition to the computational advantage explained above, implementing the tracking system based on log-polar coordinates can give insights into human cognition. Cognitive psychologists have earlier found that human visual system views the world based on the log-polar system rather Cartesian coordinates. Therefore, better performance under the proposed scheme would reiterate the significance of the finding.

Project type

Reimplementation

Steps

Contributions



Avril Kenney

Learning Semantic Representations in the Genesis System

For computers to be fully capable of using natural language, they must be able to use semantic information to construct models of what the words and sentences actually mean.

Project type

Implementation

Steps

Contributions



Yuri Lin

Trajectories as a Tool for Translation

In order to understand how people effectively learn a second language, we must first understand how they learn associations between concepts and expressions in the language they are learning. To help build this understanding, we can use a computer to model the process of using concepts to translate between two languages.

Project type

Research project with implementation.

Steps

This project focuses on trajectories as an example of a tool to be used for translation between Chinese and English; major steps will be to:

Contributions

With this project, I will:

Robert McQueen

The Effect of Society Influence on Personal Choice

If we are to understand the role of societal influence on choosing goals, we must understand how varying levels of trust between influential agents affect the internal, decision-making models of individuals

Project type

Research project with implementation

Steps

Contributions

I will:

Rizal Muslimin

Tangible Analogy in Visual Perception

Humans are capable of solving many visual problems by simply imagining the shape being transformed with different analogies. If we want to understand the role of visual analogy in reconstructing shapes, then we need to understand how the input geometries are segmented and associated in our cognitive map to reform them back into a meaningful shape.

Project type

Research Proposal

Steps

Contributions

I will:

Priya Ramaswamy

New Method of Neuron Learning

If we are to understand how humans learn, we must first understand the most basic agent of learning: the neuron.

Project type

Simulation and Data Analysis Experiment

Steps

Contributions

I will:

Daniel Rosenberg

From Scribbles to Drawings: Model for self-supervised scribbling-drawing learning

If we are to explain how humans are able to create novel things,* then we must explain how the process of scrabbling develops into drawing through the recursive cross-modal interactions between the senses, and the construction of new metal images through association and analogy. *Novel things are understood here as the construction of things that did not exist in the world and therefore cannot be represented before they are created—humans bring them into being.

Project type

Research Proposal with Model (for future implementation)

Steps

Contributions

We will:

Eli Stickgold

Learning From a Small Set of Examples Using Threads

If we are to understand the way humans learn, we need to be able to recreate the human ability to learn with only a small sample set. The Lattice Learning algorithm provides us with a way to generalize learning quickly on objects stored with heirarchical organization.

Project type

Re-implementation

Steps

Contributions



Andrew Sugaya

Battlecode: Modularity and Intermediate Functions in a Genetic Algorithms

To create an unbeatable AI in the framework of Battlecode, we need to develop a system that is capable of adapting to its opponents, environment, and goals.

Project type

Research Project with Implementation

Steps

Contributions

I will:

Varvara Toulkeridou

Dynamic Descriptions

Many theorists suggest that creative behavior is embedded in perception. If we are to envision intelligent design machines, we have to understand that they should be able to perceive their environment and form intrinsic representations, “entities” that bear content independent of our interpretations.

Project type

Reimplementation

Steps

Contributions

I will: