6.849: Geometric Folding Algorithms: Linkages, Origami, Polyhedra (Fall 2012)

Prof. Erik Demaine       TA: Jayson Lynch


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Project

2012 Projects

Here is a selection of the 20 projects, and resulting publications, from 6.849 in 2012:

Requirements

Other than problem sets, the main requirement for this class is the project. The project consists of at least two components:
  1. A paper describing what you did.

    This should be a well-written document describing the problem you tackled (be it an artistic, implementation, mathematical, or writing challenge), what approaches you took, what difficulties you encountered, and what results you found, in addition to citing the relevant literature.
    Aim for on the order of 10 pages, say in the range 5–20 pages.

  2. A presentation describing what you did (or how far you've gotten at the time of presentation).

    You should prepare slides as PDF or PowerPoint, and you may also demo any software you wrote. All files should be sent to the staff by 5am on the day of your presentation so that they can be loaded onto our laptop. Any complicated setups (in particular software) should be sent by noon the previous day so that we can test. If you absolutely must use your laptop, let us know ahead of time. Pure blackboard presentations are discouraged except for the experienced.
    The exact length is to be determined, but the presentations will be during normal lecture time.

  3. If your project involves writing software, then you should submit the source code.
    If your project involves a physical object, you should show it during your presentation.
Projects can take many different forms. Here are the five main general categories:
  1. Build or design a physical structure that uses ideas from this class.
    The structure might be furniture, architecture, sculpture, tool, or illustration. Your work should be both aesthetically compelling and technically grounded (though the latter need not be explicitly visible). The structure can be physical or virtual, though in the latter case the standards will be higher because of the reduced challenge. (One way to compensate is to make several virtual structures, e.g., connected in a theme.)

  2. Implement an algorithm, an illustration of a result, or a tool for experimenting with a problem.
    Typically, a good format for such an implementation is a web applet (written in JavaScript, AJAX, Java, or Jython) but other environments are fine too.

  3. Pose an open problem (or collection of related open problems).
    You might pose open problems related to another field of research with which you are familiar, or pose something that comes to you out of the lectures. Ideally you should think about solving the problem, or how it relates to other problems.

  4. Survey a collection of 2 or 3 or more related papers.
    You should avoid overlap with the textbook, Geometric Folding Algorithms: Linkages, Origami, Polyhedra.
    Often it is appropriate to combine with the next type of project:

  5. Write or substantially improve the Wikipedia articles for several geometric folding topics.
    Here overlap with the textbook is OK. Be sure to follow Wikipedia guidelines.

  6. Try to solve an open problem.
    This is the most ambitious kind of project, so the expectations in terms of results are correspondingly lower. What is important is to describe a clear problem, take (at least) one good approach to that problem, and describe to what extent it worked or did not work. You should not feel pressure in terms of grades to produce results, but you should spend substantial time thinking and trying to solve the problem. (In particular, if you succeed, you/we can write a research paper and try to publish it.) Collaboration is particularly encouraged for projects of this type, as is participation in the open-problem session.

No matter what you choose, project proposals must be approved by Erik. You should do this as soon as possible, and no later than Monday, October 29, 2012.

Deadlines

Project proposals are due Monday, October 29, 2012, via email to 6849-staff@csail.

By MIT policy, the paper is due on the last regularly scheduled lecture of this class, Tuesday, December 11, 2012. The presentation is due somewhat earlier depending on when it gets scheduled into a lecture slot; if your presentation is earlier, you are expected to have made less progress, but you should still give a clear description of the problem you are tackling and what you plan to do.

Collaboration

Collaboration is strongly encouraged, especially for research projects—this is often the key to successful research in theoretical computer science. You can work in a small group of students in the class if you find common interests. (Students listening to the class will likely have less time to devote, but they are welcome to participate in a project too.) You are also welcome to collaborate with anyone outside the class, including your research supervisor (if you have one) and including the course staff. The only constraint for the class is that your own contribution should be substantial enough, both in terms of solving problems and writing it up. To evaluate "substantial enough", you should talk to Erik.

In any case, collaborators should be clearly marked in the project proposal, paper, and presentation.

Ideas

Below is a list of possible project ideas, extracted from lecture (L) and class (C) notes and old (O) lecture notes from Fall 2010.

Design/Build/Art

Coding Open Problems