Collection Behaviors
•Escape:a ballistic behavior triggered whenever the robot bumps into something. The behavior is performed in three steps: backup for a specified amount of time, spin a certain angle, and go forward for a specified amount of time.
•Anti-Moth: a ballistic behavior that triggers whenever the total light intensity measured by a photocell exceeds a threshold
•Dark-push: a ballistic behavior. It triggers whenever the robot tries to push something when no light is visible.