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\begin{document}

\lecture{24 --- May 5, 2005}{Spring 2005}{Prof.\ Erik Demaine}{Jeff Cohen}

\section{Overview}

In the last lecture, we looked at the cache-oblivious model, in which
the machine has two levels of memory, one much larger and slower than
the other, but where the memory system is controlled automatically, so
that our algorithm doesn't see the size of the blocks or the cache.
We also looked at cache-oblivious B-trees.

In this lecture, we look inside a black box from the last lecture:
ordered file maintenance.  We then examine ordered queries in lists, a
topic related to ordered file maintenance.  Finally, we learn how to
implement cache-oblivious priority queues.

\section{Ordered File Maintenance}

The problem is posed as follows: maintain $N$ elements in an array of
size $O(N)$ in a specified order, with at most $O(1)$ gaps between two
consecutive elements, subject to inserting and deleting in a specified
place in the order. We show how to implement updates by moving a
portion of the array of size $O(\lg^2{N})$, amortized. Since gaps are
bounded, scanning $k$ consecutive elements takes $O(1+\frac{k}{B})$
memory transfers, even cache-obliviously; inserting and deleting take
$O(\frac{\lg^2{N}}{B})$.  The solution we present is due to Itai,
Konheim, and Rodeh \cite{itai}. Worst-case bounds have also been
achieved, originally by \cite{willard}, and then simplified in
\cite{bender}.


\paragraph{Solution Overview.}
We divide the array into buckets of size $\Theta(\lg N)$. The rough
idea is that each time we update, we first consider the updated
bucket; if it has too many elements or too few, we look at its
neighbors, and so on.  We grow the explored interval until it has the
right density of elements and evenly redistribute the elements in that
interval.

To specify how this exploration proceeds and what ``right density''
means, we consider an implicit complete binary with the buckets in the
leaves. Each non-leaf node represents an interval that is the union of
its children's intervals, so that the root represents the whole array.

To insert an element $x$ after $y$, we look in the leaf containing $y$
and add $x$ there by rearranging the $O(\lg N)$ elements there.  If
the leaf is too full (i.e.~outside some threshold that we will
define), we walk up to the nearest ancestor that is within threshold
and redistribute the elements on that interval with uniform
density. To delete an element, we do something similar.  We remove it
from its leaf and walk up the tree to the first interval that is
within threshold, and we rearrange that interval to set all buckets
within threshold.


\paragraph{Theshold definition.}
Define the \emph{density} of an interval as the number of elements it
contains divided by the number of slots in the interval where data
could go. Let $h$ be the height of the tree (which is roughly $\lg
N$). At depth $d$, the density thresholds are:
%
$$\textrm{density} \geq \frac{1}{2} - \frac{1}{4} \frac{d}{h}$$
and
$$\textrm{density} \leq \frac{3}{4} + \frac{1}{4} \frac{d}{h}.$$

Note that the lower limit is always in $[\frac{1}{4},\frac{1}{2}]$ and
the upper limit is always in $[\frac{3}{4},1]$.  The restrictions get
stronger as you go up the tree (because $d$ gets lower, so the lower
limit gets close to $\frac{1}{2}$ and the upper limit gets close to
$\frac{3}{4}$).


\paragraph{Analysis.}
After we re-balance an interval, it is within its threshold.  Its
children are within its threshold, as well.  If the parent has depth
$d$, the children have depth $d+1$, but are within the (stronger)
thresholds for a node of depth $d$.  Consequently, children are far
within their thresholds, by a density close to $\frac{1 / 4}{\lg n} =
\Theta(\frac{1}{\lg N})$.  Before this node, which has size $s = 2^d
\lg N$, is rebalanced again, one of its children must go outside its
threshold, which requires $\Omega(\frac{s}{\lg N})$ insertions or
deletions within its subtree. Then, if we charge $O(\lg N)$ per each
of these insertions, we can pay for rebalancing this node again. Note,
however, that each update is charged $O(\lg N)$ for future rebalancing
by every one of its ancestors. Thus, the amortized cost of an update
is $O(\lg^2 {N})$.


\section{Related Problems}

\paragraph{List Labeling.}

In this problem, out goal is to maintain a linked list with an
explicit label for each node such that the labels are monotonic
throughout the list, subject to inserting and deleting at any given
location. Note that maintaining $N$ ordered items in an array of size
$S$ can also solve list labeling on $N$ elements, with a tag space
size of $S$ (each move is a relabel operation).

There is a tradeoff between tag space and the number of relabelings
per update:

\begin{itemize}
\item for tag space between $(1+\epsilon)n$ and $O(n \lg n)$, one can
  use the algorithm from above to achieve update time $O(\lg^2 n)$.

\item for tag space between $n^{1+\epsilon}$ and $n^{O(1)}$, we need
  only spend $O(\lg n)$ time. This is based on the algorithm from
  above, with modified thresholds.

\item for tag space $2^{O(n)}$, one can implement updates in $O(1)$
  time. This is simple: insert each element at the middle point
  between its neighbors, and rebalance after $n$ insertions.
\end{itemize}

There is also a lower bound of $\Omega(\lg n)$ for any polynomial tag
space, due to \cite{dietz-lb}. This is only tight for the range of tag
spaces corresponding to the middle bullet.


\paragraph{Order Queries.}

The Order Query problem consists of maintaining a linked list that
supports insertion and deletion at a desired location and an order
query, which, when given $(x,y)$, determines if $x$ precedes $y$ in
the list.  We will achieve a constant-time updates and queries, by
using list labeling with a polynomial tag space and indirection. This
solution is due to \cite{dietz}.

On the top level, we will use a maximum label of size $n^2$, and have
$\frac{n}{\lg n}$ elements.  We will use the $O(\lg n)$ solution at
this level.  At the second level, we will have a number of data
structures of size $O(\lg n)$, with a maximum label of $n$, and use
the trivial $O(1)$-time solution with exponential tag space.  The
(amortized) time to update is $O(1)$. To find a label, we concatenate
the label from the top and bottom parts. The tag space is $O(n^3)$, so
labels have $O(\lg n)$ bits and can be compared in constant time.

Notice that this seems to contradict the lower bound for list
labeling.  The reason it does not is that we aren't maintaining
explicit labels here, so our problem is easier. Relabelings in the top
level actually change the labels for $O(\lg n)$ elements at once.


\section{Cache-oblivious priority queues}

We will describe cache-oblivious priority queues which achieve
$O(\frac{1}{B} \lg_{M/B}{\frac{N}{B}})$ amortized memory transfers per
operation \cite{arge}. Thus, $N$ calls to the priority queue are as
efficient as sorting.

The main idea is to use $\lg \lg N$ levels of sizes $N, N^{2/3},
N^{4/9}, \ldots$, reminescent of exponential trees.  Each level has an
up buffer and several down buffers, to store elements moving up and
down, respectively.  At level $X^{3/2}$, the up buffer will have size
$X^{3/2}$, and there will be at most $X^{1/2}$ down buffers, each of
size $\Theta(X)$, except the first, which may be smaller.

We maintain a number of invariants on our data structure:
\begin{itemize}
\item the keys in the down buffers at each level are less than those
  in the up buffer.

\item keys in the down buffers at level $X^{3/2}$ are less
  than those in the down buffers at level $X^{9/4}$.

\item the down buffers at each level are sorted: the keys in the first
  are less than those in the second, and so on.
\end{itemize}


\paragraph{Pushing.}

We first define a \func{push} procedure, which will be used to
implement insertions. It pushes $X$ elements from below into level
$X^{3/2}$. These elements all have keys above all elements in the down
buffers at level $X$. The procedure works as follows.  First, sort the
elements. Then, the elements are distributed among the down buffers
(scanning elements and visiting buffers in parallel, both in sorted
order).  When a down buffer overflows, split it in half and link the
halves together.  When the number of down buffers gets too large, move
the last down buffer up to the up buffer.  When the up buffer
overflows, push it up to the next level, $X^{9/4}$.

Now, to insert an element $x$, append it to the smallest up buffer.
Then, swap it with the largest element in the smallest down buffer if
needed. When an up buffer overflows, call \func{push}.


\paragraph{Pulling.}

The \func{pull} procedure will be used to implement \func{delete-min}.
It pulls the $X$ smallest elements into level $X$ from level $X^{3/2}$
(and above if necessary).  To execute it, first we check if there are
enough elements in the down buffers.  If so, we sort the first two
down buffers and extract the elements we need.  Otherwise, we
recursively pull $X^{3/2}$ elements from level $X^{9/4}$, sort them
together with the up buffer, put the largest $q$ of them into the up
buffer, where $q$ is the number that were in the up buffer before we
sorted, take the elements we need to get the $X$ smallest, and put the
rest in the down buffers.

To delete the minimum element, if the smallest down buffer underflows,
pull elements down into it, and then return the smallest element of
the smallest down buffer.


\paragraph{Analysis.}
We first show that \func{push} and \func{pull} at level $X^{3/2}$ take
$O(\frac{X}{B} \log_{M/B}{\frac{X}{B}})$ memory transfers. Our ideal
memory manager keeps all levels of size at most $M$ in the cache, so
operations on those levels are free. When this is not the case,
$X^{3/2} > M$, so, by the tall cache assumption from last lecture,
$X^{3/2} > B^2$, or $X > B^{4/3}$. 

First consider \func{push}. Sorting on such a level costs
$O(\frac{X}{B} \log_{M/B}{\frac{X}{B}})$. The distribution step costs
$O(\frac{X}{B}+ \sqrt{X})$, where the first term is for scanning and
the second for a startup cost of 1 for each down buffer. If $X > B^2$,
then the distribution cost is $O(\frac{X}{B})$, so it's hidden by
sorting. There is only one problematic level with $B^{4/3} < X \leq
B^2$. But for this level, we can keep one page per down buffer in
cache, making the startup cost disappear. This is possible because
there are $\sqrt{X} \le B$ down buffers, and the tall cache assumption
guaranteees we have $\frac{M}{B} \ge B$ pages in the cache. Thus, in
all cases, the push time is dominated by sorting.

In the case of \func{pull} at a level $X^{3/2} > B^2$, sorting again
costs $O(\frac{X}{B} \log_{M/B}{\frac{X}{B}})$ memory transfers.
There is another potential sort on $O(X^{3/2})$ elements when we pull
recursively, but we can charge the cost of our sort to that recursive
sort in that case. Thus the time is once again dominated by sorting.

Thus, pushing and pulling at level $X^{3/2}$ costs $O(\frac{X}{B}
\log_{M/B}{\frac{X}{B}})$ memory transfers.  Such a push or pull moves
$X$ elements up or down, so the cost per element is $O(\frac{1}{B}
\log_{M/B} \frac{X}{B})$. One can show that an element is only charged
once per level per direction (essentially, an element goes up, then
down; see \cite{arge} for details). Thus, the total cost per element
is $O(\frac{1}{B} \sum_{X}{\log_{M/B}{\frac{X}{B}}})$. Because $X$
increases doubly exponentially, the logarithm increases exponentially,
so the sum is dominated by the last term. Then, the total amortized
cost per element is $O(\frac{1}{B} \log_{M/B}{\frac{N}{B}})$.


%\bibliography{mybib}
\bibliographystyle{alpha}

\begin{thebibliography}{77}

\bibitem{itai} Alon Itai, Alan G. Konheim, and Michael Rodeh, \emph{A
Sparse Table Implementation of Priority Queues}, International
Colloquium on Automata, Languages and Programming (ICALP), p. 417-431,
1981.

\bibitem{willard} D. E. Willard, \emph{A density control algorithm for
doing insertions and deletions in a sequentially ordered file in good
worst-case time}, Information and Computation, 97(2), p. 150-204,
Apr. 1992.

\bibitem{bender} M. A. Bender, R. Cole, E. Demaine, M. Farach-Colton,
and J. Zito, \emph{Two Simplified Algorithms for Maintaining Order in
a List}, Proceedings of the 10th European Symposium on Algorithms
(ESA), p. 152-164, 2002.

\bibitem{dietz-lb} P. Dietz, J. Seiferas, J. Zhang, \emph{A Tight
Lower Bound for Online Monotonic List Labeling}, SIAM Journal on
Discrete Mathematics, 18(3) , p. 626 - 637, 2005.

\bibitem{dietz} P. Dietz, and D. Sleator, \emph{Two algorithms for
maintaining order in a list}, Annual ACM Symposium on Theory of
Computing (STOC), p. 365-372, 1987.

\bibitem{arge} L. Arge, M. A. Bender, E. D. Demaine,
B. Holland-Minkley, and J. I. Munro, \emph{Cache-oblivious priority
queue and graph algorithm applications}, Proceedings of the 34th
Annual ACM Symposium on Theory of Computing, p. 268-276. ACM Press,
2002

\end{thebibliography}

\end{document}

