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AC10: Prototyping

The purpose of this activity is to learn more about low-fidelity prototyping by creating a simple, hand-drawn prototype in less than 5 minutes, and simulating it with another user.

1 Prototype Your Alarm Clock

Think about the alarm clock you use to wake up every day. It may be a digital clock radio, it may be an analog clock, it may even be a cellphone or a desktop application. Make a low-fidelity prototype of your alarm clock. Include enough of the interface so that your low-fi prototype can display and change the current time, display and change the alarm time, and turn the alarm on and off.

Each person in your group should draw their own alarm clock at the same time. Don't discuss them yet.

2 Run Your Prototype

Simulate your prototype, acting as the Computer, while the rest of your group act as users (all at once). Use these tasks:

Each person in your group should take turns acting as the Computer.

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