To run GizmoBall, you can simply run java -jar gb.jar BUT this will only allow using the AWT powered rendering. To enable OpenGL support, you must do the following: 1) Copy all files from install/toLib to the lib folder of your JVM 2) Copy all files from install/toBin to the bin folder of your JVM Follow the configuration tips in the configurator that comes up and start the game. The folder boards contains our "shipped" maps.