
Laboratory in Software Engineering |
Spring 2000 |
If you are a beginner to Java, you should plan to spend substantial time over the next two weeks reading the first part of Beginning Java 2. Here is a guide to help find your way to the most important material.
Here are the recommended readings from "Beginning Java 2." I didn't include a number of the "Try It Out" sections in my recommendations, mainly because I was trying to condense it down to the meat of the chapters, but I'd certainly recommend that students try typing in and running the code from the "Try It Out" sections if they have any problems getting started on the exercises. Chapter 1: pages 16-27, focusing on 20-23 and 26-27. Chapter 2: pages 34-42, 47-53, 68-70 (skim the pages in between). Make sure you can do exercise 1, and try to do exercise 2. Ask for help on the 6.170 zephyr instance if you have problems with this. Chapter 3: pages 74-80, 82-85, 92-97 (again skim the pages in between, and skim 98-102 as well). Make sure you can do exercise 1. (see page 57 for how to generate random numbers). -Felix Klock